User Manual/1. Chordata parts

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The system is composed of hardware and software parts. Most of its software and all of its specific hardware is placed and works attached to the the body of the person whose movements we are trying to capture: we call this person the Performer

The Chordata hardware parts

If you want to dig deeper on the parts that make up the system and how they relate to each other take a look at the General description of the Chordata system that can be found under the How it works section.

What you need[edit]

Before getting our hands dirty, let’s review the main elements that you will need to have at hand in order to build it. Broadly speaking, this is a list of items:

  • A Raspberry Pi, or a similar SBC
  • Telephone-like wires (technically speaking: 6-cores cable with crimped RJ-12 connectors)
  • Any sort of component that allows you to attach the sensors to a performer’s body
  • A computer that can run Blender
  • Chordata’s hardware, which you can build yourself, or get here.

Chances are that apart from the specific Chordata hardware you already have some of these. If you are missing any you are lucky because the first part of the guide explains how to get the generic parts of the system, starting with the main processing unit by clicking on the button below:

Table of contents[edit]

You can also jump to another part of this chapter through the table of contents below: